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Patapon Wiki
Jamsch
Equipment Horns, Twinhorns, Capes
Stamina Low
Weight 5
Acquisition Oohoroc Level 10 & Wondarappa Level 10

Don't expect them to fight, but their sonic balls inflict a cacophony of status effects.
  — US In-game description 

Jamsch (ジャムシュ) is a Mashu Megapon Uberhero first introduced in Patapon 3. Like Wondabarappa, Jamsch utilizes sound waves to disrupt and disorient his opponents with a wide array of status effects. While his attack power is rather low, his ability to debilitate entire crowds with ease makes him a valuable unit for crowd control. With a twinhorn, Jamsch can drown the battlefield in cacophony of crippling sound waves.

Acquisition[]

Jamsch is at level 10 when unlocked, which is when Wondabarappa and Oohoroc both reach level 10.

Appearance[]

Jamsch initially sports a red-orange mask in the form of a Mashu Rarepon and wears a green cape by default.

As Jamsch evolves, his mask becomes red and the spots on the larger cap turn dark red, resembling a Mashuro. Finally, the cap grows even larger with the spots turning black, resembling a Mashuriro.

Equipment[]

Jamsch can be equipped with:

  • Helms by default.
  • Horns and Capes by default.
  • Twinhorns at level 15.

Uberhero Mode: Airborne Threat[]

"Fire poisonous spores into the sky to inflict poison damage on all foes. Destination determined by wind."
  • Activate:
  • Combo:

During Airborne Threat, Jamsch produces billowing clouds of poisonous spores to flood the battlefield, passing through enemies and terrain. Enemies within the field take persistent damage and are constantly afflicted by status effects, most commonly sleep and poison. The spores are highly influenced by the wind, and the rate of which Jamsch produces the clouds is affected by his attack speed.

Class Skills[]

As with all Class Skills, each skill requires 100,000 experience to master. The amount of experience gained is dependent on the skill.

Skill Description Unlock Requirement Training

Catnap
1.5x sleep rate for sonic balls! Reach level 11 Inflicting damage with sleep status, including Heromode. (20 exp)

Flame On
1.5x burn rate for flaming sonic balls emitted with charge attack! Master "Catnap" Inflicting damage with Ignite status using charged attacks or defends. (20 exp)

Poison Panic
Poison rate for sonic balls +20%! Hero Skill spores are more deadly! Foes will be poisoned more easily. Master "Flame On" Executing attack commands. (40 exp)

Doom Shroom
When Jamsch finishes a foe, a mushroom grows at that spot, and additional poison spores agonize foes. ★Welcome bonus: all status effects +10% Master "Poison Panic" Defeating enemies. (200 exp)


Set Skills[]

Jamsch can equip up to three Set Skills. At level 20, he can equip another Set Skill, for a total of four.

Skill Description Unlock Requirement
Icky Poison Doubles the chance of inflicting poison. Reach level 13
Out Cold Foes are put to sleep four times longer than usual! Reach level 18
Toadstool When an attack hits and kills a foe, 10% chance of a poisonous mushroom sprouting from that spot. Reach level 25
Peerless Mushroom (Uberhero only) Nullifies all fire and poison, but stamina is set to 25% of maximum. Reach level 32

Strategy[]

  • PonChaka followed by the PonPon song will cause Jamsch to fire burning sonic waves that crawl across the ground.
    • When equipped with an Ice horn, the sonic waves will have ice properties instead.
  • Jamsch's strength relies more on status effects rather than raw damage. While he does launch quite a number of projectiles, they do minimal damage. While it is possible to get his Attack stat to somewhere in the thousands with the right equipment, Jamsch should be used as an offensive support character rather than an all-out fighter.
  • Jamsch's main attack element is Sound. This means that, like Wondabarappa, he will have trouble demolishing structures, as structures take less damage from Sound.
  • Airborne Threat's spores cannot not inflict Stagger, Knockback or Critical hits.
  • Airborne Threat's spores are affected by the wind direction, so a tailwind will cause them to travel forward. Without a tailwind, his Uberhero Mode is not as effective. If the wind is against you, then Uberhero Mode is almost entirely useless, except at very close ranges. Equipping Alosson's Tropical Tailwind Set Skill will maximize the range of Airborne Threat.
  • Jamsch is one of the fastest-attacking Uberheroes in the game besides Alosson and Myamsar. He can achieve an a attack speed of 0.14 or less by equipping Samurai Helm or Shubaba Gale Helm with Spriggan's Song and Freja's Cape.
  • Peerless Mushroom's decrease of HP can be resolved by utilizing Bowmunk's Peerless Tree Set Skill all the lost HP in about 18 commands.
    • Alternatively, as an Uberhero, using Myamsar's Corner Rat Set Skill gives Jamsch an immediate 4x multiplier to his damage.

Statistics[]

Level Stamina Defence
10 1680 5
11 2106 5
12 2386 5
13 2789 5
14 3226 5
15 3696 5
16 4200 5
17 4738 5
18 5309 5
19 5914 5
20 6552 5
21 7224 5
22 7930 5
23 8669 5
24 9442 5
25 10248 5
26 11088 5
27 11962 5
28 12869 5
29 13810 5
30 14784 5
31 15792 5
32 16834 5
33 17909 5
34 19018 5
35 20160 5
36 21336 5
37 22546 5
38 23789 5
39 25066 5
40 26376 5

For more statistics, go to the Patapon 3 Uberhero Statistics page.

Trivia[]

  • On the Patapon 3 Website and in the Patapon 3 Wallpaper, Jamsch wears shoes, similar to the ones Pingrek and Oohoroc wear. He still only equips capes as armor, however.
  • When Kan dies as a Jamsch, he will drop a Megapon cap.

Gallery[]

Uberheroes

Spear Class

Yarida

Kibadda

Piekron

Wooyari

Pyokorider

Cannassault

Charibasa

Shield Class

Taterazay

Destrobo

Guardira

Tondenga

Myamsar

Bowmunk

Grenburr

Archer Class

Yumiyacha

Alosson

Wondabarappa

Jamsch

Oohoroc

Pingrek

Cannogabang