Patapon Wiki

Site Notice last updated on 15 July 2021
  • Ratatan, a spiritual successor to Patapon, completed its Kickstarter campaign, smashing its ¥20,000,000 goal by raising ¥219,314,335! The game, as well as several physical & digital goodies can still be pre-ordered on BackerKit if you missed the Kickstarter. Official Gameplay Trailer
  • Patapon 1+2 Replay, Patapon 1 and 2 reunite in One bundle. Patapon 1+2 Replay releases 11th July, 2025! On Steam, PS5, and the Nintendo Switch

READ MORE

Patapon Wiki

Throughout the Patapon world exist Miracles (a.k.a Jujus), special totems that can invoke incredible effects. They can increase your army's efficiency, change the weather for a time, or bring devastation upon your foes. However, you are forced to sacrifice your Fever to begin the ritual, weakening your army for a few verses, so use them with caution.

You can equip one miracle before going into a mission. To perform the miracle, enter Fever Mode, then drum Don DonDon DonDon (X XX XX)-the same pattern as part of the Ubo Bon Minigame (though that uses the O button). When the screen changes, follow the beats being chanted. At least five of the eight beats need to be hit correctly to activate the Miracle, though the better you do, the longer it will last. Attempting to perform a miracle (or using the Don drum in general in Patapon, where the Melody with a Bounce was not introduced yet) while not in Fever Mode will count as you drumming incorrectly, and thus break your combo and interrupt your Patapon army.

Patapon 2 refined the Miracle system. Not only are there more Miracles to choose from, but the upper-left corner of the screen will show a countdown revealing how long the Miracle will last when it is activated, ranging anywhere between 10 seconds to over 2 minutes (120 seconds) based on the quality of the performance and the specific Miracle being preformed. The spinning orbs that appear at the top and middle of the screen during the Miracle ritual also now vary in size depending on how well you follow the beats being chanted. Additionally, Hatapon's banner will display the symbol of the Miracle being used when it is invoked. It will start to fade when time is near to 0. In addition, the sound that plays when Fever is broken doesn't play when the Miracle is finished.

In Patapon 3, Miracles are replaced by the Djinn. Instead of following an on-screen pattern, you press O 口 X and ∆ in a certain order (or you can press the buttons without order, thusly being called ad-libing) to score attack points.

Note: The miracles can only provoke the weather effect, not stop it.

Rain Miracle[]

Found by:

Rain Miracle in Hideout

Rain Miracle in Hideout

The Rain Miracle is the first Miracle acquired in both games, and is also one of the most important. The sudden downpour reduces the effectiveness of fire, making it harder to set things alight. The rain cools the land around it, making it invaluable when crossing infernally hot areas. It also dulls the senses of otherwise-alert animals, allowing you to sneak up on them. It even has the ability to reduce the frequency of lightning strikes in stormy weather. Some levels even change when it rains, awakening rare creatures or revealing hidden treasures.

Patapon 2 features even more uses for the Rain Miracle. Not only can it do everything it did in the first game, but it now clears fog, puts out burning grass, and reveals the normally-invisible Centura and Darantula, allowing you to attack them. During Desert hunting missions, if the Rain Miracle is performed near a Kacheek, a Gancheek will often appear upon summoning the Miracle. This is useful, as traditionally Gancheek only appear on days when there are sandstorms.

The Miracle has a maximum duration of 120 seconds.

In Patapon 3, the Rain Miracle is replaced Piekron's Rain Dance Set Skill. It has the same effects as in Patapon 2, only that the Set Skill is immediately triggered when Fever strikes.

Patapons in Patapon 1 using a Rain Miracle.

Patapons in Patapon 1 using a Rain Miracle.

Activation Beats

  • O-O-O
  • O-O-O
  • O-O-OO
  • O-O-OO
  • OO--O-O
  • OO--O-O
  • O-O-OOO
  • OO□OOOO

Tailwind Miracle[]

Found by:

Tailwind Miracle in Hideout

Tailwind Miracle in Hideout

  • Hunting a Motsitsi in World of Ooze (Patapon)
  • Awakening the Wep in Mystery of the Desert's Sandstorm (Patapon 2)

The Tailwind Miracle causes the wind to blow from the left of the screen (behind your Patapons). This increases Yumipons and Megapons' attack distance, while heavily limiting enemies range concurrently. It's useful for anyone who uses ranged units heavily, but works best against standard foes, as bosses won't suffer any drawbacks.

Patapons summoning Tailwind Miracle

Patapons summoning Tailwind Miracle


In Patapon 2, it also clears fog. Finding and using the Tailwind Miracle makes defeating Robomen's Tower easier.

In Patapon 3, the Tailwind Miracle is replaced by Alosson's Tropical Tailwind Set Skill. Like Rain Dance, a tailwind blows when Fever strikes. In dungeons, at the 2nd floor (2nd and 4th floor in the Labyrinth of Restraint), the tailwind will blow from the right screen side.

Activation Beats

  • O-O-O
  • O-O-O
  • O-O-OO
  • OO--O-O
  • OOO
  • O□O
  • O-O-O
  • O-O-OOO

Earthquake Miracle[]

Found by:

Earthquake Miracle

Earthquake Miracle

  • Defeating Cioking (Patapon)
  • Defeating Ganodias Lv. 3 (Patapon 2)

The Earthquake Miracle causes massive tremors to shake the ground, staggering enemies for a few seconds. It has a very short duration, but skilled commanders can use it to gain a breather against overwhelming odds.

This Miracle is so poweful, that it will stagger most bosses, allowing skilled players the ability to get rare items.

  • OOO
    Earthquake Miracle

    Earthquake Miracle

  • O□O
  • OOO
  • □OO
  • OOO
  • XX∆
  • OOO
  • O-O-OOO

Storm Miracle[]

Found by:

Storm Miracle

Storm Miracle

  • Defeating Shooshookle (Patapon)
  • Defeating Dokaknel at Lv: 3 (Patapon 2)

The Storm Miracle combines the Rain and Tailwind effects into one Miracle, making it an effective hunting and

Patapons summoning Storm Miracle

Patapons summoning Storm Miracle

battle strategy. Patapon 2 also added lightning to the Miracle, which requires some added work to accommodate.

  • OOO
  • OO□OOOO
  • OOO
  • OO□OOOO
  • OOO
  • □O□O□OO
  • OOO
  • O-O-OOO

Shock and Awe Juju (Brimstone Juju)[]

Shock and Awe Juju chosen in the Hideout

Shock and Awe Juju chosen in the Hideout

Found by:

  • CANNOT BE OBTAINED IN PATAPON 1
  • Obtain by killing Dodonga lvl. 7 or staggering lvl 5 and above, or by beating Majidonga lvl.2 (Patapon 2 only)
    Shock and Awe Juju

    Shock and Awe Juju

Increase attack of every Patapon.

This Juju significantly boosts the CnC, Crit, Knockback, and damage of every Patapon.

  • O-O-□-O
  • OOO
  • □□O
  • O-O
  • □-O
  • O-O-□-O
  • O-O-□□-O
  • O□OO□□O

Duck and Cover Juju[]

Obtained by killing Poison Skewer Beast Darantula lvl. 2 (Patapon 2 only)

Duck and Cover Juju

Duck and Cover Juju

Increase defence of your whole army.

This Juju has the same effect as a defence song. When this is active, your whole army's defensive stats are treated as the same as if they are in Defense. (The Tatepons will have big shields)

  • ∆-∆-□-O
  • ∆∆□OOOO
  • ∆∆□O-OO
  • OOO
  • ∆OO
  • ∆-∆
  • O-O
  • ∆-∆-□-O

Siberian Juju[]

Found by destroying the Karmen ice fortress in Bryun Snowfield (only Patapon 2).

Siberian Juju

Siberian Juju

The Siberian Juju brings forth a snowstorm that affects both foes and allies. A clever Mighty One will build his army to exploit this. It can be used to clear weather, but will not reveal monsters of the Centura family.

Using this Juju against enemies whom are weak against ice (like Fenicci or Cioking) will increase the chance to freeze them.

  • O-O-OOO
  • O□O□OOO
  • ∆∆∆
  • O∆ O
  • O-O-O
  • O-∆-O □O
  • O-O-O
  • O∆ O ∆□□O

Trivia[]

  • You can either get these miracles through finding a Wep, defeating a boss, or through finishing missions.
  • The Duck n' Cover Juju focuses on defense upgrade, so the first measure is Chaka-Chaka-Pata-Pon, while the Shock n' Awe Juju increase attack stats (damage, criticals, etc.) so it starts with Pon-Pon-Pata-Pon.
  • The Earthquake Juju is the only juju to use Don prompts.
  • In Patapon 3, miracles such as Rain and Tailwind are now skills from Piekron and Alosson, respectively.
  • No matter how many times you beat Dodonga or Majidonga in the Patapon 2 Demo, it will not drop its Juju.
  • The start time of the Juju is inconsistent. Usually they will wait until the start of the next measure to start the miracle dance and song. Sometimes, however, the miracle sequence starts immediately with the fifth Don drum press, desyncing from the drum measures significantly.