This article is about the minigames featured in Patapon 2. For the minigames featured in Patapon 1, see Patapon 1 Minigames.
Like Patapon 1, Patapon 2 features fun and helpful unlockable Minigames that provide Materials and Ka-ching, useful for creating or strengthening Rarepons.
There are 3 Levels for each minigame in Patapon 2, each more challenging than the last. A minigame must be executed without any mistakes twice in order to unlock the next level. You will know that you have unlocked the next Level when you receive a message, "Don't be surprised if you get a new rhythm next time!".
Higher levels cost more Ka-ching, but reward you with higher quality Materials.
The HAI! sound during the minigame is signals its beginning.
List[]
- Ubo Bon the Tree and Pan Pakapon
- Pop Bean the Legume and Fah Zakpon
- Rumble Thump the Baby Mountain and Kon Kimpon
- Simmer Slurp the Cooking Pot and Rah Gashapon
- Fwoosh Famooze the Anvil and Ton Kampon
- Kururu Beruru the Bell and Shuraba Yapon
- Juice Machine and Tsun Tsukupon
Acquisition[]
Minigames | Missions | Methods |
---|---|---|
Pan Pakapon & Ubo Bon | Training: Juju Jungle Course | Complete the course once within the time limit. |
Fah Zakpon & Pop Bean | Centura in the Fog | Defeat Centura three times. |
Kon Kimpon & Rumble Thump | Training: Nanjaro Hill Course | Withstand the turret once. |
Rah Gashapon & Simmer Slurp | Firebird Fenicci | Defeat Fenicci three times. |
Ton Kampon & Fwoosh Famooze | Ancient Guardian Manboroth | Defeat Manboroth three times. |
Shuraba Yapon & Kururu Beruru | Sky Castle Amattera | Destroy the deity's prison. |
Tsun Tsukupon & Juice Machine | Huge Manboth in Kochikachi Lake | Defeat Manboth three times. |
Cost[]
All minigames except for Shuraba Yapon's require 50 Ka-ching (level 1), 100 Ka-ching (level 2), or 150 Ka-ching (level 3).
Shuraba Yapon's minigame requires 1 level 1-3 material (level 1), 3 materials (level 2), or 5 materials (level 3).
Shuraba Yapon & Kururu Beruru[]
You are only allowed to use Level 1-3 Materials as payment. The higher the level of the Materials given, the more Ka-ching Kururu Beruru will produce. (For a list of materials, see Patapon 2 Materials)
Rewards[]
Pan Pakapon & Ubo Bon[]
- Level 1
- If any beats are missed, rewards include Level 1 Meats, Hides, Fangs, Bones, and/or Wood.
- If no beats are missed, the reward is a Level 2 Meat, Hide, Fang, Bone or Wood.
- Level 2
- If any beats are missed, rewards include Level 1-2 Meats, Hides, Fangs, Bones, and/or Wood.
- If no beats are missed, the reward is a Level 3 Meat, Hide, Fang, Bone or Wood.
- Level 3
- If any beats are missed, rewards include Level 1-3 Meats, Hides, Fangs, Bones, and/or Wood.
- If no beats are missed, the reward is a Level 4 Meat, Hide, Fang, Bone or Wood.
Fah Zakpon & Pop Bean[]
- Level 1
- If no beats are missed, 3 level 1-2 Vegetables are rewarded.
- Level 2
- If no beats are missed, 3 level 1-3 Vegetables are rewarded.
- Level 3
- If no beats are missed, 3 level 1-4 Vegetables are rewarded.
If a beat is missed, a Level 1/2 Vegetable is rewarded at the end of the game.
Kon Kimpon & Rumble Thump[]
- Level 1
- If no beats are missed, Level 1-2 Metal are rewarded.
- Level 2
- If no beats are missed, Level 1-3 Metals are rewarded.
- Level 3
- If no beats are missed, Level 1-4 Metals are rewarded.
If a beat is missed, a Level 1-2 Metal is rewarded.
Rah Gashapon & Simmer Slurp[]
- Level 1
- If 3+ chops are missed, a Level 1 Stew is rewarded.
- If 1-2 chops are missed, a Level 2 Stew is rewarded.
- If no chops are missed, a Level 3 Stew is rewarded.
- Level 2
- If 3+ chops are missed, a Level 1 Stew is rewarded.
- If 1-2 chops are missed, a Level 2 Stew is rewarded.
- If no chops are missed, a Level 4 Stew is rewarded.
- Level 3
- If 3+ chops are missed, a Level 1 Stew is rewarded.
- If 1-2 chops are missed, a Level 2 Stew is rewarded.
- If no chops are missed, a Level 5 Stew is rewarded.
Ton Kampon & Fwoosh Famooze[]
- Level 1
- If 2+ clangs are missed, a Level 1 Alloy is rewarded
- If 1- clangs are missed, a Level 2 Alloy is rewarded
- Level 2 (Hard Iron)
- If 2+ clangs are missed, a Level 2 Alloy is rewarded.
- If 1- clang are missed, a Level 3 Alloy is rewarded.
- Level 2 (Mithril)
- If any clangs are missed, a Level 3 Alloy is rewarded.
- If no clangs are missed, Divine Equipment are rewarded. If all 16 Divine Equipment have been forged, a Level 4 Alloy is rewarded instead.
- Level 3 (Hard Iron)
- If 2+ clangs are missed, a Level 3 Alloy is rewarded.
- If 1- clangs are missed, a Level 4 Alloy is rewarded.
- Level 3 (Adamantine):
- If any clangs are missed, a Level 4 Alloy is rewarded.
- If no clangs are missed, Demon Equipment are rewarded. If all 16 Demon Equipment have been forged, a Level 5 Alloy is rewarded instead.
If Fwoosh Famooze is hit on the head while tempering or preparing to go faster, the minigame will end with no rewards.
Equipment | Divine | Demon |
---|---|---|
Spears | Divine Spear | Magic Spear Brugnuk |
Axes | Divine Sword | Magic Axe Labrys |
Shields | Divine Shield | Magic Shield Algos |
Bows | Divine Bow | Magic Bow Flein |
Halberds | Divine Halberd | Magic Halberd Gugnir |
Horses | Divine Horse | Magic Horse Sleipnir |
Clubs | Divine Axe | Magic Club Thor |
Shoulders | Divine Shoulders | Magic Shoulder Chronos |
Horns | Divine Horn | Magic Horn Hamelin |
Capes | Divine Mantle | Magic Clothes Vamp |
Javelins | Divine Javelin | Magic Javelin Gaebolg |
Birds | Divine Bird | Magic Bird Onmoraki |
Arms | Divine Arm | Magic Arm Quill |
Staffs | Divine Staff | Magic Staff Rune |
Shoes | Divine Shoes | Magic Shoes Lilith |
Helms | Divine Helm | Magic Helm Hades |
Shuraba Yapon & Kururu Beruru[]
Amount of Ka-ching rewarded is dependent on the Level of minigame, total level of Materials given, and performance
Tsun Tsukupon & Juice Machine[]
- Level 1
- If any beats are missed, a Level 1 Juice is rewarded.
- If no beats are missed, a Level 2 Juice is rewarded.
- Level 2
- If any beats are missed, a Level 1 Juice or a Level 2 Juice is rewarded.
- At the end of the game, if no beats are missed, a Level 3 Juice is rewarded.
- Level 3
- At the end of the game, if any beats are missed, a Level 1-3 Juice is rewarded.
- If no beats are missed, a Level 4 Juice is rewarded.
If you miss too many beats, Juice Machine will stop the minigame and reward you a Level 1 Juice.
Trivia[]
- Oddly enough, there is no minigame that rewards Seeds. To obtain Seeds, you need to fight Shookle or Shooshookle (Shooshookle is only avaliable through the Patagate) or hunt Gancheeks in "The Mystery of Smokestorms in the Desert".
- The first time you play Rah Gashapon & Simmer Slurp, the pot says that his name is "Guggu Peron", but in the tutorial, it mentions "Simmer Slurp".
- Ton Kampon & Fwoosh Famooze is the only minigame where you require Ka-ching and a material at the same time to play.
- Tsun Tsukupon & Juice Machine is the only minigame where the thing rewarding the Materials doesn't have a name.
- Tsun Tsukupon & Juice Machine minigame is the only minigame that uses two buttons to operate.
- In the Manual of Patapon 2, Minigame Characters were also called, "Patapookas". (the singular being "Patapooka".)